Interactive Neuroscience Educational Game (20130135, Dr. Janet Dubinsky)

Technology No. 20130135

Functionally Connected Neurons on a Mobile Device

iNeuron™ is an interactive educational game for teaching neuroscience and neurological disorder concepts at the classroom level and beyond. It teaches key neuroscience concepts by transforming a set of handheld mobile devices into functionally connected neurons to solve sets of story-based, neuroscience challenges.

Note: This technology was licensed to Andamio Games™, a division of Adventium Labs dedicated to creating collaborative, mobile device games that comply with educational standards. If you have questions, please send email to the University of Minnesota's Office for Technology Commercialization.

Neuroscience Education

iNeuron was developed in collaboration by BrainU at the University of Minnesota and Adventium Labs®, and funded by the National Institute of Mental Health (NIMH) as part of the Innovative Neuroscience K-12 Education program. The objective of iNeuron is to provide an engaging, hands-on, learning environment that leverages mobile devices and their increasing prevalence in classrooms. The game is expected to increase K-12 student and general public understanding of normal nervous system functions as well as drug interactions, mental health, and neurological disorders. It will support NIH and Federal goals for neuroscience education and numerous state standards including those from Arizona, California, Massachusetts, Minnesota, New Jersey, New York, Pennsylvania and Texas.

iNeuron is available at the Andamio Games™.

US Department of Health and Human Services Project Information.

Researchers
Janet M Dubinsky, Ph.D.
Professor, Department of Neuroscience
External Link (neurosci.umn.edu)

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